A downloadable game for Windows

Single Player Hardcore Isometric Shooter Roguelike that combines the relentless aggression of arena shooters with the chaotic dungeon progression of classic roguelikes. Fight through five brutal dungeons filled with monstrous bio-organic creatures where survival depends entirely on movement, reaction speed, positioning, and adapting under pressure.


UPDATED CONTROL SCHEME (Not included in Game Currently)

Currently only K&M

1. wasd: movement

2. mouse: aim

3. left mouse: shoot

4. r: reload

5. f: spotlight abiltiies

6. shift: sprint

6. number key 1 (pistol), 2 (shotgun), 3 (machine gun)


KEY ELEMENTS OF THE GAME

1. Hardcore close-quarters combat 

Deliquium is built around nonstop combat pacing. Randomized gameplay systems ensure that every run feels unpredictable and aggressive from start to finish. 

Each run dynamically changes through: 

• Randomized room type placement 

• Randomized prop type placement 

• Randomized enemy spawn waves 

• Randomized weighted loot drops 

• Randomized spotlight ability drops 

• Randomized special event rooms 

= Dynamic room hostile obstacles layouts 

Because encounters constantly shift, players are forced to adapt in real time rather than memorize patterns. The result is near-constant action where combat pressure rarely stops for more than a few seconds. 


2. Five escalating dungeons 

Fight through five increasingly dangerous dungeons, each introducing new enemy combinations, hazards, mechanics, and combat scenarios. 

Every dungeon escalates through: 

• Higher enemy density 

• Faster encounter pacing 

• More dangerous room layouts 

• Environmental hazards 

• Specialized combat events 

Late-game dungeons become overwhelming survival gauntlets designed to push player reflexes, positioning, and spotlight ability usage to their limits. 


3. Experimental Spotlight combat system 

Harness unstable spotlight technologies capable of controlling enemies and reshaping combat scenarios in real time.

Spotlight abilities include: 

• Red Spotlight — Burn Ignites enemies and explosive hazards over time. 

• Light Blue Spotlight — Shove Launches enemies and objects away to create breathing room. 

The spotlight system transforms combat into a reactive environmental sandbox where players can create devastating chain reactions during overwhelming encounters. 


4. Monstrous enemy ecosystem 

Enemies are designed to overwhelm the player through layered pressure and tight-space aggression. 

Enemy types include: 

• Biter: Fast melee swarm enemies that rush players aggressively. 

• Spitter: Ranged monsters that force constant movement through projectile attacks. 

• Spiller: Heavy creatures that leave acid trails and deny movement space. 

• Bomber: Explosive suicide enemies that punish hesitation and cornering. 

• Boss: A massive hybrid monstrosity combining all enemy abilities into a brutal multi-phase encounter. 

Enemy synergies are specifically designed to remove safe positioning and maintain constant pressure inside confined spaces. 


5. Environmental combat chaos 

The environment itself becomes part of the fight. 

Interact with: 

• Explosive barrels 

• Hazard zones 

• Slow-motion combat rooms 

• Unlimited ammo events 

• Tight chokepoints 

• Dynamic room hazards 

In later dungeons, environmental awareness becomes just as important as aiming. 


6. Build progression under pressure 

Gain EXP through survival and combat to strengthen your character during each run.

Upgrades: 

• Spotlight radius and duration 

• Sprint and mobility Unlock powerful weapons including: 

• Handgun 

• Shotgun 

• Machine gun 

Build choices directly affect survivability during high-density encounters.

Download

Download
https://drive.google.com/file/d/1P31YTwiRU4tZmE9JyICNAQmMQXq4Aw9h/view?usp=sharing
External

Install instructions

Download Zip, Extract Zip, Launch Executable

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